Want to get students tuned in, learning, and having fun? Covering programs ranging from DIY Modern Crafts to CSI Science, these simple plans will give you all the knowledge you need to create complete programs for ‘tweens and teens—activities that students will find engaging and entertaining.
For each activity, the author identifies aspects that link to STEAM learning objectives. The educational ties help students learn about new topics while fostering the development of important life skills. While the plans are geared towards public librarians, they can easily be adapted to the school or home environment so parents, teachers, and anyone else who works with teens and ‘tweens can create and implement these fun and unique programs.
- Includes complete plans for more than a dozen educational and entertaining programs
- Makes connections to STEAM and maker programming
- Provides library programming guidance from the perspective of a library play specialist with nearly a decade's experience